Wednesday, 12 March 2025

Games

Roadwarden

Another advantage to starting over is that the full game offers a choice of three difficulties: standard mode gives you 40 in-game days to complete your goals; “restrictive” reduces that to 30 and increases overnight damage; “casual” emphasises the story by removing the time limit entirely, giving you a small head start, and making some quests easier. (You can also customise these a little via advanced settings, which is nice if you want a mix of the aforementioned options — you can have no time limit but not make the quests easier, for example; or the standard rules but with the aforementioned ‘head start’.)

I chose the third option, because the kind of player and person I am means I’m more interested in the game’s world and narrative than beating its mechanics; then I speed-ran the opening to get back to where I left off in the demo; then I played for a couple of hours. It seems almost leisurely at first, but even one bad encounter knocked me for six, and suddenly days were racing by as I tried to recuperate, and I had no money for repairs to my armour (so that's currently non-existent). And this is the easy setting! I'm on Day 6 already, and the game has told me days are getting shorter — thank goodness they're unlimited! It feels like it would be a definite challenge to complete in 40 days. Or maybe I've just been unlucky, I dunno.

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