Thursday, 25 September 2025

Films

Rebel Without a Cause (1955)
[#77 in The 100 Films in a Year Challenge 2025]
Blindspot 2025 #9

Fiction / Non-Fiction / Games

Daggerheart: Core Rulebook

I feel like I should mention this, but I'm not entirely sure where it goes. I mean, it's the rulebook for a game — so it's a game... but I'm not actually playing the game, so it's not a game. And it's a rulebook, so that's non-fiction... but the game is all about collaborating to create a fictional narrative, so it's certainly fiction too.

But then, even logging it at all is kinda weird, because you're not really meant to sit down and read books like this cover to cover. It's got various useful sections, and really I think you're supposed to look at the relevant bits as and when you need them. But I'm the kind of person that, when they get a new 'toy', goes straight to read the manual rather than just turn it on and play, so...

Comics

2000 AD
Prog 2407
Day six...

Games

Balatro
One thing I find kinda interesting about this is you unlock cards in your collection, not by being offered them in the shop, but by actually purchasing them — they're even listed as "not discovered" when... you can see them; you have discovered them.


But my real point is: some of those cards seem suboptimal, but if you want to complete your collection, presumably you've gotta buy them at some point. Dilemma. I guess you can just 'throw away' a run on collecting stuff, mind — it's not like there's some overall penalty for number of losses. I don't even know if that's recorded anywhere (I feel like it would be? But even then, based on my experience and what I've heard, you're going to lose more often than not anyway.)